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authorZuhaitz Méndez Fernández de Aránguiz <zuhaitz@debian>2026-01-20 13:14:07 +0000
committerZuhaitz Méndez Fernández de Aránguiz <zuhaitz@debian>2026-01-20 13:14:07 +0000
commit50e2dde008820ef5ae8bd502d2646e00e5139bc4 (patch)
tree71ae2721c7788b699eca28a0902f7c7b22cee54e /src/lsp/cJSON.h
parentb106fe19b55e9fe3348b3a5c9992c21dac27b02c (diff)
Using cJSON for the LSP
Diffstat (limited to 'src/lsp/cJSON.h')
-rw-r--r--src/lsp/cJSON.h354
1 files changed, 354 insertions, 0 deletions
diff --git a/src/lsp/cJSON.h b/src/lsp/cJSON.h
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+/*
+ Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifndef cJSON__h
+#define cJSON__h
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#if !defined(__WINDOWS__) && \
+ (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
+#define __WINDOWS__
+#endif
+
+#ifdef __WINDOWS__
+
+ /* When compiling for windows, we specify a specific calling convention to avoid issues where we
+ are being called from a project with a different default calling convention. For windows you
+ have 3 define options:
+
+ CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
+ CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
+ CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
+
+ For *nix builds that support visibility attribute, you can define similar behavior by
+
+ setting default visibility to hidden by adding
+ -fvisibility=hidden (for gcc)
+ or
+ -xldscope=hidden (for sun cc)
+ to CFLAGS
+
+ then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way
+ CJSON_EXPORT_SYMBOLS does
+
+ */
+
+#define CJSON_CDECL __cdecl
+#define CJSON_STDCALL __stdcall
+
+/* export symbols by default, this is necessary for copy pasting the C and header file */
+#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
+#define CJSON_EXPORT_SYMBOLS
+#endif
+
+#if defined(CJSON_HIDE_SYMBOLS)
+#define CJSON_PUBLIC(type) type CJSON_STDCALL
+#elif defined(CJSON_EXPORT_SYMBOLS)
+#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
+#elif defined(CJSON_IMPORT_SYMBOLS)
+#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
+#endif
+#else /* !__WINDOWS__ */
+#define CJSON_CDECL
+#define CJSON_STDCALL
+
+#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__SUNPRO_C)) && \
+ defined(CJSON_API_VISIBILITY)
+#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
+#else
+#define CJSON_PUBLIC(type) type
+#endif
+#endif
+
+/* project version */
+#define CJSON_VERSION_MAJOR 1
+#define CJSON_VERSION_MINOR 7
+#define CJSON_VERSION_PATCH 19
+
+#include <stddef.h>
+
+/* cJSON Types: */
+#define cJSON_Invalid (0)
+#define cJSON_False (1 << 0)
+#define cJSON_True (1 << 1)
+#define cJSON_NULL (1 << 2)
+#define cJSON_Number (1 << 3)
+#define cJSON_String (1 << 4)
+#define cJSON_Array (1 << 5)
+#define cJSON_Object (1 << 6)
+#define cJSON_Raw (1 << 7) /* raw json */
+
+#define cJSON_IsReference 256
+#define cJSON_StringIsConst 512
+
+ /* The cJSON structure: */
+ typedef struct cJSON
+ {
+ /* next/prev allow you to walk array/object chains. Alternatively, use
+ * GetArraySize/GetArrayItem/GetObjectItem */
+ struct cJSON *next;
+ struct cJSON *prev;
+ /* An array or object item will have a child pointer pointing to a chain of the items in the
+ * array/object. */
+ struct cJSON *child;
+
+ /* The type of the item, as above. */
+ int type;
+
+ /* The item's string, if type==cJSON_String and type == cJSON_Raw */
+ char *valuestring;
+ /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
+ int valueint;
+ /* The item's number, if type==cJSON_Number */
+ double valuedouble;
+
+ /* The item's name string, if this item is the child of, or is in the list of subitems of an
+ * object. */
+ char *string;
+ } cJSON;
+
+ typedef struct cJSON_Hooks
+ {
+ /* malloc/free are CDECL on Windows regardless of the default calling convention of the
+ * compiler, so ensure the hooks allow passing those functions directly. */
+ void *(CJSON_CDECL *malloc_fn)(size_t sz);
+ void(CJSON_CDECL *free_fn)(void *ptr);
+ } cJSON_Hooks;
+
+ typedef int cJSON_bool;
+
+/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
+ * This is to prevent stack overflows. */
+#ifndef CJSON_NESTING_LIMIT
+#define CJSON_NESTING_LIMIT 1000
+#endif
+
+/* Limits the length of circular references can be before cJSON rejects to parse them.
+ * This is to prevent stack overflows. */
+#ifndef CJSON_CIRCULAR_LIMIT
+#define CJSON_CIRCULAR_LIMIT 10000
+#endif
+
+ /* returns the version of cJSON as a string */
+ CJSON_PUBLIC(const char *) cJSON_Version(void);
+
+ /* Supply malloc, realloc and free functions to cJSON */
+ CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks *hooks);
+
+ /* Memory Management: the caller is always responsible to free the results from all variants of
+ * cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or
+ * cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has
+ * full responsibility of the buffer. */
+ /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
+ CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
+ CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
+ /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to
+ * retrieve the pointer to the final byte parsed. */
+ /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain
+ * a pointer to the error so will match cJSON_GetErrorPtr(). */
+ CJSON_PUBLIC(cJSON *)
+ cJSON_ParseWithOpts(const char *value, const char **return_parse_end,
+ cJSON_bool require_null_terminated);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length,
+ const char **return_parse_end, cJSON_bool require_null_terminated);
+
+ /* Render a cJSON entity to text for transfer/storage. */
+ CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
+ /* Render a cJSON entity to text for transfer/storage without any formatting. */
+ CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
+ /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final
+ * size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
+ CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
+ /* Render a cJSON entity to text using a buffer already allocated in memory with given length.
+ * Returns 1 on success and 0 on failure. */
+ /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be
+ * safe allocate 5 bytes more than you actually need */
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
+ /* Delete a cJSON entity and all subentities. */
+ CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
+
+ /* Returns the number of items in an array (or object). */
+ CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
+ /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
+ CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
+ /* Get item "string" from object. Case insensitive. */
+ CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON *const object, const char *const string);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_GetObjectItemCaseSensitive(const cJSON *const object, const char *const string);
+ CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
+ /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need
+ * to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when
+ * cJSON_Parse() succeeds. */
+ CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
+
+ /* Check item type and return its value */
+ CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON *const item);
+ CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON *const item);
+
+ /* These functions check the type of an item */
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON *const item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON *const item);
+
+ /* These calls create a cJSON item of the appropriate type. */
+ CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
+ /* raw json */
+ CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
+
+ /* Create a string where valuestring references a string so
+ * it will not be freed by cJSON_Delete */
+ CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
+ /* Create an object/array that only references it's elements so
+ * they will not be freed by cJSON_Delete */
+ CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
+
+ /* These utilities create an Array of count items.
+ * The parameter count cannot be greater than the number of elements in the number array,
+ * otherwise array access will be out of bounds.*/
+ CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
+ CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
+
+ /* Append item to the specified array/object. */
+ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
+ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
+ /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely
+ * survive the cJSON object. WARNING: When this function was used, make sure to always check
+ * that (item->type & cJSON_StringIsConst) is zero before writing to `item->string` */
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
+ /* Append reference to item to the specified array/object. Use this when you want to add an
+ * existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
+ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
+
+ /* Remove/Detach items from Arrays/Objects. */
+ CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON *const item);
+ CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
+ CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
+ CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
+ CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
+ CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
+
+ /* Update array items. */
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_InsertItemInArray(cJSON *array, int which,
+ cJSON *newitem); /* Shifts pre-existing items to the right. */
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_ReplaceItemViaPointer(cJSON *const parent, cJSON *const item, cJSON *replacement);
+ CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_ReplaceItemInObject(cJSON *object, const char *string, cJSON *newitem);
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object, const char *string, cJSON *newitem);
+
+ /* Duplicate a cJSON item */
+ CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
+ /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that
+ * will need to be released. With recurse!=0, it will duplicate any children connected to the
+ * item. The item->next and ->prev pointers are always zero on return from Duplicate. */
+ /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they
+ * will be considered unequal. case_sensitive determines if object keys are treated case
+ * sensitive (1) or case insensitive (0) */
+ CJSON_PUBLIC(cJSON_bool)
+ cJSON_Compare(const cJSON *const a, const cJSON *const b, const cJSON_bool case_sensitive);
+
+ /* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
+ * The input pointer json cannot point to a read-only address area, such as a string constant,
+ * but should point to a readable and writable address area. */
+ CJSON_PUBLIC(void) cJSON_Minify(char *json);
+
+ /* Helper functions for creating and adding items to an object at the same time.
+ * They return the added item or NULL on failure. */
+ CJSON_PUBLIC(cJSON *) cJSON_AddNullToObject(cJSON *const object, const char *const name);
+ CJSON_PUBLIC(cJSON *) cJSON_AddTrueToObject(cJSON *const object, const char *const name);
+ CJSON_PUBLIC(cJSON *) cJSON_AddFalseToObject(cJSON *const object, const char *const name);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_AddBoolToObject(cJSON *const object, const char *const name, const cJSON_bool boolean);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_AddNumberToObject(cJSON *const object, const char *const name, const double number);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_AddStringToObject(cJSON *const object, const char *const name, const char *const string);
+ CJSON_PUBLIC(cJSON *)
+ cJSON_AddRawToObject(cJSON *const object, const char *const name, const char *const raw);
+ CJSON_PUBLIC(cJSON *) cJSON_AddObjectToObject(cJSON *const object, const char *const name);
+ CJSON_PUBLIC(cJSON *) cJSON_AddArrayToObject(cJSON *const object, const char *const name);
+
+/* When assigning an integer value, it needs to be propagated to valuedouble too. */
+#define cJSON_SetIntValue(object, number) \
+ ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
+ /* helper for the cJSON_SetNumberValue macro */
+ CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
+#define cJSON_SetNumberValue(object, number) \
+ ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
+ /* Change the valuestring of a cJSON_String object, only takes effect when type of object is
+ * cJSON_String */
+ CJSON_PUBLIC(char *) cJSON_SetValuestring(cJSON *object, const char *valuestring);
+
+/* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns
+ * the new type*/
+#define cJSON_SetBoolValue(object, boolValue) \
+ ((object != NULL && ((object)->type & (cJSON_False | cJSON_True))) \
+ ? (object)->type = ((object)->type & (~(cJSON_False | cJSON_True))) | \
+ ((boolValue) ? cJSON_True : cJSON_False) \
+ : cJSON_Invalid)
+
+/* Macro for iterating over an array or object */
+#define cJSON_ArrayForEach(element, array) \
+ for (element = (array != NULL) ? (array)->child : NULL; element != NULL; \
+ element = element->next)
+
+ /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks
+ */
+ CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
+ CJSON_PUBLIC(void) cJSON_free(void *object);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif